This week at the wargames club, I took my American Airborne troops out for their first ever battle. They took on Mark’s 1,000pt German five-dice army including his Tiger.
I didn’t have quite enough painted Airborne for 1,000 points so I borrowed a squad of GIs to boost the army. I took 2 squads of Airborne, 1 squad of GIs, a 57mm AT team, with sniper and officer teams.
I also had enough points for a Sherman M4.
There was no real scenario, we just started at either end of the board and headed for the town in the middle. As we are still learning the rules it’s currently just a case of trying stuff out against each other and working our way through the rule book.
Unfortunately, the index provided with the Bolt Action V2 rules is quite inadequate for a learner. maybe if I get the time I’ll create my own index.
Both armies advanced over the first three rounds with the Germans entering the village first. They moved into the houses on their left flank whilst the American GI unit tried to outflank them.
Meanwhile, the two US Airborne squads moved up to the wrecked houses, led by the Sherman.
We managed to get in six rounds before time beat us.
In terms of dice left at the end of the game the Germans came out with all five of theirs though they had taken some casualties.
Ultimately, the Germans took more casualties by occupying the houses and shooting at the Americans from point blank range.
This being our third ever game it is good to see that the speed of the turns is increasing as we rely on the book less, but there are still lots of new outcomes we need to look up so it will take a few more games before we can leave the rule book on the table.